Blog
Product updates, guides, and engineering notes from the team.

Building an Indie Game Asset Pipeline: From Urban Concept Art to Gameplay Teasers
How indie game creators use integrated AI generation workspaces for concept art, texture upscaling, and teaser video production.

MiniMax H3 Prompt Structure: Five Parts That Control the Shot
A working structure for MiniMax H3 text-to-video prompts — subject, action, camera, light, and style, then the two audio fields — with three copyable examples from Tinulo's own prompt guide.

Estimate AI Video Cost Before You Generate: A Credits Walkthrough
How Tinulo prices a generation job — duration, resolution, and model tier mapped to exact credit numbers — and how to use the quote-before-submit workflow so you never burn credits on a surprise.

Storyboard a Five-Second AI Clip Like a Shot, Not a Scene
A beat-by-beat method for planning 5-second AI video clips — choosing the first frame, timing the move, and studying Tinulo's official Explore samples to see what one well-planned shot looks like.